This is whats in the log... Starting up SwarmAgent ... ... registering SwarmAgent with remoting service ... registering SwarmAgent network channels [ERROR] Channel already registered, suggesting another SwarmAgent or client is running. [ERROR] If you feel this is in error, check your running process list for additional…
this quote referring to autodesk is amusing, sounds like it's coming from a former 3ds max developer - "The really bad part about laying off developers is the loss of mindshare about a product. It takes years and years for devs to gain knowledge about a product. Then they are let go, then a new generation of developers…
most of these links can be back tracked to find more tutorials. www.allanmckay.com Allen Mckay is a god among particle effects gurus and lucky for those of us who suck he shares a lot of his knowledge. He covers the basics of particle effects and takes you pretty far in. Paul Hormis www.hyperent.com His videos are great…
Arr Ninjas maybe right about the documentation. I was under the impression it was free for all,but as I didn't do the actural buying of the engine,only the looking up of documentation it may well be account based as I had to log-in to the site in order to view stuff. Things are hard to get ingame with Torque,think my…
Who is Ultimate Eclipse Game Team? In 2012 Ultimate Eclipse Studio (www.ultimate-eclipse-studios.com) was founded by Damer Swack and D’jarni Braithwaite. Its simple goal was to create a company within the entertainment sector. Now its Founders is interesting in creating a game. Group Name is Ultimate Eclipse Interactive.…
We are currently seeking artists for our Sci-Fi game. The ideal candidate is self-motivated and has time to dedicate to game development. The theme and aesthetics of this project is near-future scientific realism. We are looking to fill the following positions: 3D Character Artist We are looing for someone who has…
Hello PC, I`m just keep digging in Zbrush and have some quite dumb question. Here is my pipeline of making destructed pillar. - Created base mesh of pillar in 3ds max low poly - Imported in Zbrush and subdivided it a couple of times - Used clay tubes, smooth and crumple brushes to give geometry rock look - Assigned some…
Please forgive me if this is the wrong area to post. First off: I'm new to 3D completely. I've been programming for years but never touched this area before. As a bit of a jump in at the deep end, I'm creating a 3D Christmas card for my girlfriend's little sister. I've handled the skybox, engine, etc... BUT I've hit a…
Hey everyone, I'm hoping someone here can help me, I am having issues with speedtree. I have tired posting on their forums but they are taking forever to answer and I need help ASAP. Currently it is not opening any of the trees I have bought and downloaded off the speedtree site or any of the sample files that came with…