So I am trying out importing cloth simulated in Blender into ue4. Would using alembic file format to import the simulation affect performance? or vertex animation tool would be more ideal. From what I have researched, vertex animation tool is limited to 8192 vertices so geometry higher than this won't work.
Hey everyone, I am still new to Autodesk 3ds Max 2017. While working on a Kukri knife project, I am using the Cut-Tool very often, when cuting polys and snapping on vertices. BUT the tool is totally messed up in my case. It never really snaps to vertices and doesnt cut anything neither, especially when working in the 2D…
[ QUOTE ] Yeah, there's no debate here. Tool is one of those rare bands that need no advance listen or reviews to decide on a purchase. [/ QUOTE ] you're absolutely right. No purchase for me if ONE more person puts a bloody tool track on their showreel, so help me, i'll throw the smallest person i can find through a…
Hia, So I went to use the joint tool in Maya 2015 today, and this is happening. Tried a system restart to no avail! I have also tried to increase my joint size in the display options, it's currently at 2.0. This seems more like a bug though as after creating two joints I get three lines, and after several it just seems to…
Hello Polycount(ers) ! So, I have recently seen in some videos (especially the videos with the Nex plug-in for maya) that the user of Maya is able to set multiple panels side by side for the tools (and other stuffs). I'm wondering how it is possible, and especially how to achieve that on Maya 2011. I have already done a…
Hey guys, I am working on some hard surface parts and need to "thicken out my blocked in plane mesh. The thicken tool/bevel tool give horrible overlapping edges which are a timesink to correct. Are there any other ways to do this ?
Hi everyone, I'm looking to practice my tool creation and scripting, and I'd like to help out on any projects that may need someone to create tools to make their workflow easier! I have experience in programming and 3D, as well as Unity, Blender, Maya.
I have a Maya file in which suddenly my scale tool has become grayed out for all uses including on new objects. Also my move tool has lost the arrows on its manipulator. Old and new Maya files, other than the one I am having a problem with, operate normally. Does anyone know what might cause this?
Hi guys Maya newbie here, I've been trying to use the Sculpt geometry tool to smooth out an uneven shoulder these last couple days and can't figure out why it won't work. Instead of smoothing the tool shrinks every face it influences and tears my mesh apart. For a bit of context, I've been following along a tutorial for…