Hello, Can someone tell me what i need to setup in max to avoid edges on objects when a normal map is projected on them? I set the padding alreday to the max of 64 but it doesn't change a bit on the object. Same object without stiched UVs works perfect, basically just the stitched areas show the edges in the engine or…
I use creases when I want to add more divisions to something before I get to the beveling stage. Lets say I made a round table and I didn't include enough divisions. If I bevel the edges and add divisions/smooth, the resulting mesh I have to work with has a huge amount of edges on the beveled area now. If I crease it, and…
For all Modo users at Polycount, I would like to know if there is a "Edge Constrain" feature similar to one in 3Ds Max. It's one of the features I use the most in Max but never could find an equivalent in Modo. For example, using the scale tool to slide the selected vertexes along the border edge without…
Is there any way to convert a curve into a single editable edge/mesh? Say I have a simple sphere, made live, then a curve created onto the live surface. I wish to convert that curve into an edge which I manipulate and extrude.
Hi! Looking good already. Perhaps some straight lines could be broken up and sharp edges beveled. Then possibly some break up and variance on large, unform areas, here cabinet and beams. If would like to push it further, I think another 'personality pass' would be good. For example: the favorite pillow is patched.…
Hi Dudez! Have some troubles with my Polygon that i made with Mayas Create Polygon Tool. I Cant use the Insert Edge Loop Tool to add Details to the weapon. I Want to add some edges on the main side of the weapon to smooth that weapon. Without Edges smoothing destroys the weapon. What im doin wrong?
Hi guys, could do with some help here. I'm wondering if there's a way to bevel edges from inside to out?! Heres an image of what I mean. Instead of smoothing them as in "rounding off" the canister has a kind of groove cut into it. Is there a specifc too in maya to create this? I've tried to bevel edges with a - value but…
Hi, does anyone else have great difficulty when adding edge loops to tighten up geometry then when they smooth preview find they're constantly getting creases? I'm modeling a minigun and I've got a few extrusions for detail along a couple of cylinders but when I try to add edge loops I'm getting these annoying creases all…
Hello, I am modeling a rock formation that I want to seamlessly flow with the base of some castle walls. Here is an example from my test, I modeled the terrain part in Zbrush as a separate piece from the walls. I used Zbrush's Live Boolean feature to cut it so that the sculpt would not go through the walls of the castle. I…
Smooth Edges is a maxscript that allows you to create smooth edits a bit like patch modeling but within edit poly Smooth Edges is the latest script in a string of jaw droppingly helpful tools for max written by Marius "I'm a scripting genius" Silaghi the same person that brought us Quad Chamfer, Subdivision Revision, Quad…