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Maya Bevel Edge?!

Hi guys, could do with some help here.

I'm wondering if there's a way to bevel edges from inside to out?!

Heres an image of what I mean.

Instead of smoothing them as in "rounding off" the canister has a kind of groove cut into it. Is there a specifc too in maya to create this?

I've tried to bevel edges with a - value but its not working.

Any help would be greatly appriciated. Thanks!

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