Hello guys,does anyone have any tips or tutorials on how to hand paint a head texture but realistically not in cartoonish way,something similar to image below but a bit more realistic?
I'm an animation student in need of a realistic soldier Maya rig for my upcoming demo reel. The only ones I've found so far are fairly cartoony... and I'm looking for something realistic if possible. If anyone has a rig kicking around or knows where I can get one it would be much appreciated. Cheers!
Very realistic. cool. The Proportions might be off a bit, but it's hard to tell because corpses like this have odd shapes to them. Again, very realistic!
Use either "shaded" mode instead of "Realistic" or turn on progressive refinement. The grainy transparency is a result of "Realistic" mode being essentially a progressive renderer, which refines the output over time/render passes. For editing and modelling it's best to work in "Shaded" mode, for lighting it's best to use…
To show the high res textures you need to set the viewport to "Realistic" and then go to Views > Show Materials In Viewport As > Realistic Materials with Maps. Have you tried this?