I don't use blender. Bridge helps to see any problems while you adjust export settings. But if you have enough experience, you can predict any future problems by looking at the mesh in plasticity. Basically there are just 2 major methods in CAD: 1. Create 2D curves, extrude shapes, boolean these shapes, trim them with…
(Looking for someone I can send a quick message here and there on Discord or another app to get answers when I get hung up on minor issues. Google works sometimes, but it can be hard to find a specific answer.) I have this deco I am working on. I'm trying to practice using a specific Texel Density. The 2 meshes for this…
I have recently been trying to enhance my performance in photoshop and have had some better results after some practice. I know i would get better if i could get some critiques so here is a texture practice i have been doing. The first one is my first texture from about a week ago and the new one is one i made in the past…
Hey guys. I’m pushing my concept sketching skills. I’d love to see any feedback you may have. Lately I’m focusing on vehicles(because they’re awesome.) what I’m trying to improve right now is line weight/quality and form design. Thanks for checking out my thread. This is a UGV(unmanned ground vehicle) design based on some…
Hey guys, i'm pretty new to the game world, and i want to practice my low poly modeling and texturing skills. I chose this picture to practice and i'd love you to critique my model, specially the mesh and shapes :) And this is what i've done till now I'll update later, thank you!
Hello, I am having a hard time practicing because I don't know where to start. For my 2D work all I do for practice is 10-20 body gestures for about 30seconds each, but I feel like I haven't improved much. I also want to improve on my environmental work but I have no idea where to start because I still need to work on my…
Since I've started working in the industry I had a chance to test out all practices and methods I've learned here on Polycount and share them with my colleagues and people from other companies. The response hasn't been universally positive so far. Some people absorb knowledge but certainly they are in minority. For example…
Hi everyone, I want to start practicing rigging and I was wondering where I can find models that I'm allow to not only practice rigging but use it in my reel. If there's anyone who wants their model to be rigged (but not the best)then please contact me at jean.nguyen22@gmail.com thank you!!
Good Afternoon all! I have a question concerning the best practices of using your Quixel Suite texture maps in Unity. Currently I have several props ready to be used in Unity. The texture maps that I have generated are as follows -* Maps * Albedo * AO * Gloss * Normal * Specular I know that Unity will only use…
Been really wanting to practice more on my modeling skills since that is my weakest area and the most important. I am using Maya as the modeling software. And an anatomy book [ame=http://www.amazon.com/Anatomy-Artist-Sarah-Simblet/dp/078948045X/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1210909542&sr=8-1]Anatomy For The…