Hello! I am a student in my last semester of my AA in Game Development, and have been tasked with requesting feedback and critiques on my 3D models. I've linked to my portfolio, which I am currently still putting together. There are 3 major pieces that I've made in the time I've been in school, and am happy to receive any…
Hy everyone, I'm Horatiu, i'm 26 and i'm looking for feedbacks for my portfolio. I'm a junior 3D props artist, I graduate from an art school (Sae Institue of Geneva). This is the link of my protfolio : https://www.artstation.com/horatiu_coman I posted only the best work i can make. If there's something wrong with the work…
So here are my thoughts as a peer who is also working on landing that first gig. - #1 gripe is that the enlarged size of the pics are barely much bigger than the preview pic - I followed your garage wip and think it was great progress, but I feel you are showcasing way too many of the props on your site. Don't get me…
Hi all, I'm building an AR hair try-on feature for a premium iOS grooming app (ARKit). I'm looking for a real-time HAIR specialist to create men's hairstyles as optimized, game-ready models. IMPORTANT: This is real-time character hair — hair cards / groom-to-cards workflow. Not sculpting, not photogrammetry, not…
Good morning or good evening! I have been a long time just ghost reader for polycount but I'm trying my luck at local Melbourne studios again (despite the current harshness of the industry). Before I apply to some, I was wondering if anyone would be be happy to share some critiques about my artstation portfolio!…
Hi! I’m an experienced Unity developer looking to form a small remote team to create and release our own commercial indie game. I have over 15 years of game-development experience, primarily as a programmer, lead developer and project lead. I’ve worked on released indie titles, high-profile mobile projects and many other…
Hi Everyone! I’m Yury Taran, a Senior 3D Character Artist with 5+ years of production experience in game studios. This thread is a collection of my portfolio pieces and WIPs, which I’ll be updating over time with both personal and production work. My main focus is realistic and stylized characters for games. Below are a…
Stormseeker Games is seeking an experienced Sci-Fi Concept Artist to help define the visual identity of starships for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with:* Spaceships and starship interiors * Science fiction architecture * Visual development and worldbuilding *…
Hey guys, I just finished painting my first portofolio piece, it was quite the effort and I would like to hear some feedback before calling it quits. After 9 months of learning and piling up studies I decided that it was time to start working on my portfolio. Thanks for the help!