Ironbelly is expanding again and we are looking for passionate and experienced 3D modelers and texture artists who have experience creating assets for Unity and/or Unreal. We are a very well managed, established team with a great and long standing reputation in the indie dev community. As such our clientelle is strictly…
Hey Polycount! I've been wanting to model the Gumball guardian character from Adventure Time recently, but I'm not sure how to do so. Here is what it looks like: And here's a 3d Model someone already made of it: http://fc00.deviantart.net/fs71/f/2013/096/c/6/gumball_guardian_by_vinigri-d60odk3.jpg I can model the hard…
Hey all! I've been doing level design for quite a few years now, mostly in Source, but I've recently moved over to 3D Studio Max to break away from the engine's limitations. One thing I've never really been any good at though is organic modeling. I'd really like to find some easy to follow DVD classes that use max…
Does this exist within Maya or is there an external tool, as in script for Maya. Whereas all texture files sitting randomly on the computer can be fetched and moved to a specific location on the computer; strictly for organization ?
Hi Polyxel guys, With the last update pics of Smart Organic materials, Specially the T-Rex one, I wondering if anyone net a good workflow for bake Skin?
I've been searching through the forum a bit but there's such a great volume of posts about normals and zbrush and "workflow" that it seems what I'm looking for isn't just step 2 or 3 but 3.4 or 3.67 or whatever. Anyway, for all you modelers making game characters - how do you approach characters with both organic and…
Hi everyone Little WIP of a organic Sword's Sculpt Original design : Tipa_ Graphic ( -> https://www.artstation.com/artwork/gVR2L ) At the end, the sword will be textured in Substance Painter, animed and interged in Unreal Engine 4
Hey all. Recently I handed my portfolio over to some great industry artists and a gaming event and had them crit it. I recieved some great crits, the strongest of which being, I need more environments! The lead artist told me he liked my most recent environment (world war 2 scene) but that I need ideally to include one…