Hi there Ive recently started making items for dota 2 and im making a set for pudge. Of the two items ive made (head and weapon slot) both show up invisible in the dota 2 workshop preview. im using 3ds max 2012 and I am exporting as FBX ive tried: -exporting as obj and re-importing -Xform reset maybe im doing those…
Thiago Vidotto has produced a series of tutorials and guides for use in creating items for the Dota2 workshop. These are meant for the intermediate to advanced artist who would like to get some insight into some of the techniques and methods of the Dota2 pipeline. Each is fully laid out here on the site and you can…
Hello everyone. just released my first set on the workshop, i will keep posting here my WIPs and future work on the dota 2 workshop. any feedback is welcome! Workshop http://steamcommunity.com/profiles/76561198048379867/myworkshopfiles/ Shredder Shadows | Bounty Hunter…
Thiago Vidotto has produced a series of tutorials and guides for use in creating items for the Dota2 workshop. These are meant for the intermediate to advanced artist who would like to get some insight into some of the techniques and methods of the Dota2 pipeline. Each is fully laid out here on the site and you can even…
I like the sentiment but I have a hard time believing it's that simple. There are a lot of hero's in Dota2 and the law of averages suggests that they are not all created equal. I've seen comments like "I don't play xxx anymore because they need to improve his meta" This link suggests that there are simply items that will…
I have been a fan of Dota 2 For a while now. Out of many different interesting characters my favorite was Axe. To get a clear idea I used lots of references from many different artists to create the model since the model. My main idea was to create a printable model. So by using simple color palette i was able to get an…
I have been a fan of Dota 2 For a while now. Out of many different interesting characters my favorite was Axe. To get a clear idea I used lots of references from many different artists to create the model since the model. My main idea was to create a printable model. So by using simple color palette i was able to get an…
I decided to put up a thread! Have started working on some Chaos Knight stuff for Dota 2. Loving doing all this stuff is really motivating me to do more and more 3D! It is early WIP, but I am experimenting with orb brushes and using some good reference, but I do want to make this look awesome. Check out my Bow I recently…
Hey All, I'm pretty much new to polycount, i've been a lurker for quite a while. for those of you that visit Facepunch you'll know that I usually make concepts for TF2 and have a few selfmades. but now i'm wanting to try my hand at making some Dota 2 concepts, which is now possible seeing as Spudnik has made those…
Hello Friends , I created a ward for dota 2 but when i imported it in workshop i faced several problems ,as i am new to this so i am having a hard time while figuring out whats wrong with my geometry 1)the geometry tongue is a too much distorted 2)the eyeball is too much displaced from original position. 3)the geometry is…