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Dota2 Item Import Issue

xung.lee
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xung.lee null
Hello Friends ,
I created a ward for dota 2 but when i imported it in workshop i faced several problems ,as i am new to this so i am having a hard time while figuring out whats wrong with my geometry
1)the geometry tongue is a too much distorted
2)the eyeball is too much displaced from original position.
3)the geometry is sunk in pedestal too much.
the 3 images uploaded are original geometry,geometry without pedestal ,and geometry with pedestal respectively.
Please Help me regarding these issues
:)

Replies

  • Baddcog
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    Baddcog polycounter lvl 9
    1:do you have a bone named root?

    2:most likely you need to reset transforms on the model before rigging. (ie: scale and rotation) and center the pivot.
  • xung.lee
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    xung.lee null
    yes bro i have a master bone to which all bones offset well i will checK the other issue though
  • xung.lee
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    xung.lee null
    I did the origin thing and it brought the model to proper height but couldn't find a solution to tongue deformation so re-rigged character and everything was solved but an issue that i couldn't have found in my previous animation caught my eye
    "the eye which is attached to eyebone is only translating half distance but rotations are alright i checked this issue and found this issue was also present in my previous animations"
    it is an issue with exporting. can any one help plz. thanks
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