Had been very enthusiastic about megascan materials , company bought the subscription, I tried for quite a while and ended up hardly using them at all. Cover too small spans. Looking either instantly too repeating or otherwise too flat and characterless . Never right balance and extremely hard to tweak. Very few nice…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
I'm so frigg'n stoked right now For the passed seven years it's been my dream to go into the gaming industry, and go to college for it as my major. I've had no funds set aside for college from my parents so I'm basically paying for everything myself. I've been blessed with having a 75% (now 100% at my community college)…
[ QUOTE ] If you're going to do gaming I don't recommend LCD as much as the others. Even with a good refresh rate it still is harder to play on than a good CRT, DLP, or Plasma. CRTs, however, a CRT has overscan and geometry issues that aren't worth dealing with though. Go DLP or a good LCD. [/ QUOTE ] i wouldn't knock lcd…
Ok file this under 'Emo'. Last couple of weeks, maybe month or so I've been having a very hard time doing anything at all worth talking about when it comes to game art. It's driving me crazy, I see so much that inspires me, so much that motivates me, but the last 3 projects I've started, I've just scrapped and deleted in…
This looks fantastic is there any chance we can have a few more wireframe turnarounds of the house with some tri/poly counts, I am very curious.... in a good way :) On another note I dont think I have seen this style in the Cry Engine yet, it looks quite beautiful.
I am looking into terrain map work flows, how do you do yours? World Machine, obviously but what else is there? - http://www.world-machine.com/ I have not tried Houdini for this yet? but it does look good. I have worked out a pipeline from Mudbox to UE4. I exported 32 bit TIF data from Mudbox and then converting it in…
Hello Guys, I'm trying to download cryengine 5 but my Kaspersky is telling me that it detected a trojan virus. Is that the case or can I ignore it? many thanks
Hello!! Hope you all like this Alastor sword model from Devil May Cry. The toon style is inspired from the concept by George Selps from capcom-unity for 10th anniversary of devil may cry. Thank you https://www.youtube.com/watch?v=to6ip1Fr2ms
Sophie 🔴 Sophie is sad about the death of her bird... who killed her bird?? 🔹We are happy to release another of our personal artworks as a team.. 🔶 Credit: 🔹 Concept: Sophie Medvedeva 🔹Character Modeling: Naghi Hamidi 🔹 Environment Modeling: Shayan Afshar 🔹 Character Grooming: Hajar Amin 🔹Bird Grooming: Erika Ayame 🔹…