Hi All! Working on yet another 3D stylized piece in UE5: Stylized Scifi Pumping Station Original Concept by TugoDoomER (Khazykov Vasily) on Deviantart Just finished modelling it (albiet some conscious changes). Here is the Blender render for now: Up Next: -- Bringing it into UE5 -- Painting it in Substance 3D Painter
I hope I'm putting this in the right place, I can't seem to find the pimping and previews bit there was before. Anyway I was planning on doing a project from concept art to animated 3D model, just to learn the process. I have a little knowlage in drawing characters, making 3D models and texturing but more or less none in…
Hey there! I am starting on a steam punk workshop ( the artist/mechanic builds guard robots) to be used in the Cry Engine 3. I am have some of the assets in various stages of completion. Any Crits on what I have done would be appreciated! The first Image if the door to the shop (these shots will be taken from inside the…
Hi Everyone, here is my entry for the Riot Contest.I had originally planned to illustrate Cassiopeia but changed my mind after concepting some Nidalee skins. I'm going for a 1980's punk rock skin for Nidalee. Here is a mood board that I'm using as my main source of reference: And here are a few rough concepts of the skin…
I just decided 2 - 3 days ago to model this , I did put alot of differences as it wouldn't make sense how the spider would be moving if I animate it .. I never really looked at steam punk stuff before . only saw a piccy or 2 ... so it might look wierd in some parts ... that's why spam me with all the critique you got :)…
It's a prop for a class I'm taking in hi-poly modeling with Max. Based off this vacuum chemical pump: And here's my hi-poly model of it: Most troubling to me at the moment is how to get the "feet" at the base of the object to line up with the rest while using turbosmooth. I've tried moving edges around but it's very…
Hey everyone! I'm starting my second semester of game design stuff at the local community college and decided to shake off the winter break cobwebs with the model below. A ways back a friend gave me a little assignment to model a vintage gas pump, but it was a bit too difficult for me at the time. I've made a little…
[ QUOTE ] Looking good, I really like the texture work you put in it so far very awesome! The pump handle could have been done with a lot less polys and the sign needs more to round it out. [/ QUOTE ] Thanks,as for the mesh stuff ill try to fix it towards the end,if not next model. Ill likely spend the next few weeks…
Well, looks like finished. BUT it's not over. Prepare for something awesome. :) Daft Punk (click to view in 3D) Around 6k tris per character. 2k x 4k maps: diffuse, normal, specular, emmisive. Basic rig. --- Original first post: Hi, I started a new project. I've got inspired by Borderlands game (especialy by Zer0…
After making my little pottery shop DS level and thoroughly enjoying low-poly, I've decided to do an animation for DS spec for my Character Animation class. It's going to be a punk rock robot doing a wicked solo onstage; for the animation I will probably mo-cap it myself (my school has a Vicon mo-cap studio). I'm really…