Threw this together in Silo...took me a few hours. I'm using it as a 3D base to sketch over, since I'm bad at perspectives. It's for an alternate reality WW2 short comic I am working on. Don't bother asking about the poly count and topology because frankly they both suck...
Hey folks. Working on this at the moment. It's a Błyskawica 9mm submachine gun designed and manufactured during WWII for the Polish resistance. Because these were resistance weapons, they were designed to be created in the workshops of craftsmen rather factories. More info here:…
Giant sketchdump. I've been drawing, concepting and teaching for a while now, but I think there is another level I can get to. I really respect the talent in this community so I am here to grow. Any feedback or input is greatly welcome! I'm a bit of a 2d/3d concept and animation generalist. I work with…
Hey everyone, I've been working on learning face/head anatomy was hoping someone would have some pointers for me or even resources to more tutorials and such.
Just started a new portfolio piece, and just doing the initial blockout. So this is going to form the basis of the low poly, my next step will be.. (1) to create high poly versions of the various parts by slapping on the turbo-smooth and then adding edge loops as required to tighten up edges etc (2) UV the low poly (3)…
Hello guys, does the pattern look good? I have read, that the squares have to be all the same size, but in the middle there are not the same size . How could I handle that? And somebody knows a good tutorial, about the check patterns? I can't find a good one.