Just started a new portfolio piece, and just doing the initial blockout.
So this is going to form the basis of the low poly, my next step will be..
(1) to create high poly versions of the various parts by slapping on the turbo-smooth and then adding edge loops as required to tighten up edges etc
(2) UV the low poly
(3) bake in xnormal
I'm hoping when it comes to the bake, I can get some help from the community as I'm not the best when it comes to baking clean normal maps, to be quite honest mine are hideous, really hoping to learn and improve.
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But there is too much rust, I mean, there is rust in places where it's not really supposed to rust. The area where the top outer wheel arch meets the rest of the fender for example, I see no reason it would rust like that in this place, unless it would be made of two different panels which is not the case.
Same around the headlights, if you look at the front of the car, these are recessed but in one piece with the front "nose" panel, so again, moisture wouldn't concentrate here I would put some rust on the front edge of each headlight.
Again, the recessed center section of the hood is very likely to be stamped in one piece with the whole part, so water will flow all over it and never stay on top of it.
And the surroundings of the "grilles" of the front panel wouldn't rust like that either since, again, it's stamped in one piece.
Look at this one (not the same year but similar design), it's badly rusted out and obviously sat in a wet area for a while :
There's little to no rust around the headlight "cups" or the upper crease of the wheel arches.
Also, 1950 sheet metal was of much better quality than let's say 70's sheet metal.
You have to think of where would water,moisture and debris sit, and then you add the rust. The most common rust places are lower door edges, lower fender and quarter panels, wheel arches, windows mounting areas, under the trims pieces, and any place where there a two thicknesses of sheet metal on top of each other and no way for water to come out.
EDIT : okay, I had a better look at the headlights, it's in two pieces with the chrome trim ring so I got it wrong. But it's still a little too rusty here IMO.
This picture makes for a pretty good example.