Hi, My all scenes that I made ever in Marmoset Toolbag 2 looks different in Marmoset 3. The most problem is I do not see any SSS on the face, I tried change the shader's settings, but not match difference result. If I change the "Translucency" slider no any effect on shader in Marmoset 3. By the way I see new sss shader…
Eat 3D has recently released a comprehensive look into CryENGINE 3. With fellow Polycounter Hélder Pinto as your instructor, this 3 DVD set provides over 17 hours of content, covering everything you need to know to get started working with the powerful CryENGINE 3. Read more about it here:…
Hello everybody. I'm a level designer called geX from the unofficial Doom 3 mod called Doom 3: Phobos. We have been very busy with updates these past months, and we thought it would be a good idea to show our recent work the right places. Cause we are in need of modelers. 2 kinds to be exact, but we will get into that…
Doom 3 character model tutorials Im looking to sub contract some work for U3 for character models, as the process may have some similarity to the process of the current Doom 3 model creation id like to look at the method of Doom 3 character generation as a guide to the process in next generation technology for unreal…
This looks pretty good so far. A couple things bother me a bit: 1. The large axe/hammer stuck into the rooftop seems really out of place. If it's a sign for a metalsmith, maybe replace the smaller hanging sign instead. 2. The river above the waterfall is placed at a weird angle, compared to the perspective of the house. Is…
Hey colleagues! I'm selling my Octane Render Licence + Octane Render for Maya since I'm not working in the field anymore. The price in Otoy website is $619 I want for it $500 + PayPal fee(global) Payment via Paypal PM me if you want to buy. Thank you!
get the demo and try it? I evaluated it about 3 years ago iirc. We've not renewed the couple of licenses we bought but that's not cos it's bad, we just weren't using it enough. Its' got some pretty cool features and I really like their smart-material but in designer style tooling. The app as a whole was let down by woeful…
https://www.artstation.com/artwork/5Wg3OO This is a personal reimagination of one of the Corvian settlements from Dark Souls III. The goal was to capture the decayed, eerie atmosphere of the original while pushing my own interpretation of its architecture and mood. Made Using Blender, Substance Designer and Painter