COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Project F is a MOBA-like game project focusing on top down ability combat. We are a group of passionate gamers voluntarily contributing to the project, with ambition of making it profitable in the future. Taking inspiration from Battlerite, HOTS, Fangs, Eternal Return and more, we believe in smooth combat enhanced by…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We are looking for talented and dedicated artists to join us on our projects. You may find out more about us at: Starboardgamesllc.com If you are looking for a fun-loving team with mature, respectful people working on a…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
I'm back again looking to collaborate with a 3D modeller on items. Here's my recent revamp on a Queen of Pain set that I am looking for a modeller for!
Hello
fellow gamedevs, We
are Frost Phoenix Studio and we are looking for a **3D Artist**, and a **Unity
programmer** to join our current well established team. • ***PROJECT DESCRIPTION***: We’re
developing a **story-driven puzzled 2.5D platformer** in a **Stealth genre.** ***“Imagine
The Last Guardian meeting Mark of the…
Hello, recently decided to move on with texturing some assets so I thought I'd start with the most simple... however, it seems like ran into an issue right from the get go :( there's this horrible 'pinching' at the 4 ring bevels on the body. below are the lo poly (with UV map and sharp seams), and the high poly both shown…