Hey Guys! I'm currently working on a solo Student project. It's a first person shooter set during american frontier period. I'm desperately looking for an another good texture/environment artist to help me with texturing of building assets and UE4 Specialist artist who will be charge of technical aspect of the project.…
I’m enrolled in a course for online marketing. Therefore I’m looking for indie games to promote as project work. I have previous knowledge in media design, I can also offer screenshots, gameplay trailers or setting up a basic website with blog. The marketing I’m learning in my course will be focused on your website. I have…
Hi, i created a terrain in Blender which i would like to use in Unity. I don't want to use Unity's Enlighten for lighting so i baked all the stuff (diffuse, lightmap, ao, etc...) into a single texture using Blender. After importing this to Unity the results are quite dissapointing - texture is blurry and pixelated and is…
Hello! I'm looking for remote work in the United States. I primarily digitally sculpt but I have experience retopo, UVing, and texturing. Currently I'm learning Substance. I have my own workstation and software licenses. I am ready to find the next opportunity. Portfolio Link: https://www.artstation.com/lnus Work Samples:…
I'm trying to achieve this effect in Maya: I'm able to model the triangulated, hard-edged, subjects but I'm having trouble with the shaders and lighting. A few specific questions: How can I achieve the hard edged shadows without an overly intense light? Is there a way to achieve this textured paper look without resorting…
I'm using GIMP, the image is a 4096x4096 tga file, converted to vtf etc... it lookks like this in GIMP (1st attachment). Even from afar you can tell something is wrong (2nd attachment). But it get worse when it gets closer (3rd attachment). Any advice on making the lines look smoother? i've tried everything i know, which…
Hello Polycount Im looking to add some new 3d models and experience to my portfolio, I enjoy modeling low poly characters for games. Anybody that wants some characters modeled for any project they are working on send me an email at srussell3d@gmail.com. I will attach some of my past work in my email to you all so you can…
Hi, my names Alex Tabone and I'm 3D Artist with 8 years of experience 3D modeling with knowledge of both the Game Development industry and the Architectural Visualization industry. Portfolio: https://www.artstation.com/alextaboneDemo Reel: https://vimeo.com/278401510 Email: alextabone5@gmail.com I can Model, Rig and…
Insourced Environment Artists (Brisbane, Australia) The Creative Assembly, a wholly owned subsidiary of SEGA, is looking for additional contracted/insourced Environment Artists. Successful applicants will have the exciting opportunity to work on new IP, next-gen titles and be part of a dynamic, world class team that has…
Hello! My name is John, and I am currently developing a simplistic single player 2D Platformer with a vast world/universe. What I am looking for is: - Someone to discuss the project with, bounce ideas. Feedback, essentially. - Someone that can draw 2D PixelArt. No pressure, because it is a really simple and I am only using…