My first thought seeing the page was... :/ hmmm Carbonmade. I have been seeing Carbonmade more and more. And the porfolios sort of start looking like carbon copies of each other. I specifically can think of 2 other 3d artists who have the exact same theme as yours. I don't know the limitations of carbonmade... but, I would…
I've started on my showreel and branding and I am also mid way through creating a low poly version of my car from the end of my first year at university, its something I did a little of a while back, but I started again so now I have this: Password: port https://vimeo.com/282992171 This is the low poly version compared to…
one last thing then I'll get off the whole cat rat thing. A cat running mid stride works for a single render but really was wasted time if thought about in real time. Balancing your time is just as important as texture size and poly count. If this is just a pretty render then forget about poly count, and texture sizes and…
Thanks guys @vig: First, thanks for taking your time to write all that stuff down, it's nice to have someone do a breakdown and provide lots of good crits. The thing that puzzled you about the pants are actually seams modeled in, he's got no pads. I wanted to make some pants which were baggy and made out of a very dense…
Your portfolio advertises yourself as a '3D Artist' - which I can only take to mean a generalist, but you specify "Environment Art" in your post here. Which is it? The portfolio in its current state is much more geared to the former than the latter at the moment. I also think your portfolio should be smaller, not larger.…
The buildings are starting to look way better then before! I'm working on variation but this is already one building (don't mind the Text signs, they are temp. to test the concept) Here are some behind the scene's shots: The building is made out of 4 modulair pieces (left) and some unique assets (to dress up the building…
part of the reel reminded me of the intro from dungeon keeper or the intro to baldur's gate (but not in a good way). the best way to evaluate your own work is by comparing it to the current standard and currently yours isn't up to the same standard, the second best thing to do is come on here and ask because 99% of these…
Yeah, I have a lot to learn. The response and feedback I've been getting is amazing! I'm still learning, so I don't have a definitive pipeline; but this is what I usually do: 1. Take time to decide on a topic; this is pretty important; oftentimes grandiose things like elaborate suits of armour, or dragons, are more flashy…
First of all a happy new year to everyone! With the new year comes the expansion of the Emberheart team! https://www.youtube.com/watch?v=0OgS1ii5BBE Here’s what we’re looking for: Are you a skilled 2D or 3D environment artist that can handle a in between realistic and stylized artstyle? Are you tired of joining royalty…
I'm happy to unveil the latest project Pure3d had in the works for the past weeks. We did a real-time visualization for a french architecture client. Our task was to deliver a solid interactive visualization which shows the final real estate look near the french town of "Warmeriville". Some elements needed to be directly…