Hello, I'm looking for some help with the 3d side of my project. The game is a cozy game about exploring nature, similar to games like Animal Crossing (although a bit more focused on nature) with owning a house and interacting with npcs and collecting items. Very chill and relaxing vibe. The project is still in the…
I started a game development project on the Source Engine a while ago, like a year or so. I've got the base programming ready, and currently I am working on the world design. I have one problem though. Modeling and texturing weapons is not my specialty, so I am looking for someone who can replace me in this job. If you…
Hi, I've been building and running my own internet businesses in POland and I'd like to focus more on marketing rather than designing my sites. I'm looking for a freelance CSS/HTML guru who can help me design and update my sites www.calamokra.pl Hopefully some of you are interested. Please PM me or contact me by email at…
Hi all,I am looking to get my folio reviewed and need some direction on what to do to get a Jr Environment artist job (a prop artist role is something I'd really want).after a couple years of self learning and remaking my folio time and time again, words can't quite describe the overall feeling of hopelessness of having…
Hello I represent a small startup that is developing an arcade game for the coinop industry. We are looking for level designers that have experience modelling and texturing in Maya. Our engine is pretty much complete and uses the latest technologies such as vertex\pixel shaders. The game is similar to the Time Crisis…
Hello Polycount! We are currently working on a multiplayer RTS/FPS hybrid, using Valve’s Source Engine, which features an art direction heavily inspired by World War 1, with a mix of steampunk and war of the worlds influence. The game features both humanoid and alien teams with various character classes available for…
I am a college student and am kind of missing some information. I am currently using ZBrush to make my models and just got 3dsMax. I am trying to make high poly models look good low. I have watched many tutorials and have been studying 3d modeling for a year. I managed to get my model looking kind of alright but the model…
My suggestion would be to tidy up some of the anatomy, a lot of the details look like random folds and tendons rather than ones that are following any sort of underlying anatomy. Right now the rib cage is an odd shape and looks really big as well as looking like it spreads out to the sides under the armpits instead of…
Love the updated pictures, you fixed basically most of the things i'd point out. The table is a bit too smudgey/dusty, the look you have on it is fantastic, just clean it up a bit. For the window you might want to add some sort of locking mechanism to open/close them, and maybe some blinds as right now the materials and…