Hello I represent a small startup that is developing an arcade game for the coinop industry. We are looking for level designers that have experience modelling and texturing in Maya. Our engine is pretty much complete and uses the latest technologies such as vertex\pixel shaders.
The game is similar to the Time Crisis series and will be shipped as a fully working arcade piece.
THis is a paid position and if anyone is interested please feel free to contact me at
gcard28@yahoo.com with further questions and portfolio submissions.
Thanks