Hi everybody, I would like some opinions about the environment I'm working on. Here's an image: here you can see the modular pieces I used: I also was wondering if it is better to divide the arc like this: or if it is better to keep like this: However, in the last example, the face between the small windows isn't totally…
I'm trying to make a gauntlet that is looks extremely large/beefy to the point of being cartoony, blocky frame like the way TF2 does it's hand, specifically sorta like the Heavy's hand, and very like, brutal like War's gloves in Darksiders. Anyways I am having a ton of trouble making a good gauntlet look the way I want it…
Hey there! I'm working on a bust for a school project, and I'm really trying to challenge myself and get a close likeness. My subject is dear Al Capone. I would love any and all feedback in order to get the likeness nailed--it's a real challenge so far. Quick reference board, to get an idea of the reference I've been using…
I have a model with multiple sub-tools which I would like to export the displacement map to import it in C4D, animate it and render it using Octane render. I'm not being able to generate the displacement map including all the subtools. I'm using the multi map exporter with the option subtools option on. Things I would like…
I really like tanks. I really like modeling tanks. I really don't like modeling tank tracks because I can never get them to fit correctly around the wheels. I've searched all over the internet and I haven't been able to find any helpful tutorials. How do I create tank tracks that can fit around tank wheels? I would really…
I like to mirror a whole animation with puppetshop but i just cant get it working. I can easily mirror animations from bodypart to the opposite bodypart, like left leg to right leg. But trying to mirror the animation of center bones like the neck just wont work, no matter what i do, i get additional keys and the animation…
Hello there!!!! I put this thread up a while ago and reasons of caner i was not able to go through the messages! So i want to but this up again cos one would like to get the ball rolling I would like to put together a small group of like minded modellers to work on a small game! Not to build big but beautifal :-). ITS JUST…
http://area.autodesk.com/blogs/cory/announcing_maya_2013 Unless the announcement thread is already deeply buried. Max 2013 is not the only new announcement? I really liked the mel and node feedback they previewed last week. Like timerX on steroids. Should really be helpful in finding performance roadblocks in scenes. (…
The idea is to make the weapon look like it is using neon to power itself. The magazine is like a power source filled with neon. Some parts expose the glow of the neon inside. Sketches Here re some sketches of my MP9 - Neon Fuel Mil-Spec Grade weapon finish. First person view: Inspiration Feedback Below are some variants…
Hi, I was experimenting a little bit yesterday with how to create a realistic looking metal that has a layer of paint on top like pipes. I tried the basic approach of setting metal to 1 and having the albedo be the colour that I wanted the paint but it doesn't come out looking like paint, more so like a stained metal or a…