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[WIP/Maya] Modular indian casino

BlackNeko
polycounter lvl 9
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BlackNeko polycounter lvl 9
Hi everybody,
I would like some opinions about the environment I'm working on.
Here's an image:
33k9oh5.jpg

here you can see the modular pieces I used:
f23n69.jpg
I also was wondering if it is better to divide the arc like this:
312cwi0.jpg
or if it is better to keep like this:
2j66y2v.jpg
However, in the last example, the face between the small windows isn't totally connected to the other faces, in this way less triangles are used for the geometry, but I'm afraid it may cause some problems with the lightning or stuff like that.. =/ here I show how the face isn't connected to the rest (it's a bit moved forward):
qpnm2t.jpg

thanks!

Replies

  • Spikings
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    Maybe instead of modelling window holes in the wall, you can model windows separately to the rest of the building and stick them on the walls afterwards as a modular piece. This should clean up the main wall so that lighting is a little easier later.
    I know you're doing the interior too, but there's no need to really see the outside from the inside, you can get away with that and may cause you less trouble later.

    Can you put up some pics of reference that you're modelling from? Cheers Neko ;0

    P.S. I know this won't count as a proper reply for you, but thought I'd do it anyways! Keep going with the project ;D
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