Hello everyone, just started my next project. I am planning to make Naofumi the shield hero on what i believe he would look like in real life. Please give feedback and enjoy.
I have noticed some animators use life action footage or act out scenes and then use them as reference when animating or some import the movie files and trace/pose their characters over the underlying life action footage to get quick results. I think its okay to use footage as reference to enable u notice things u would…
by the time half-life 1 was out, i was already jaded by the awesome non-linear mission designed levels of goldeneye, and the enemies who actually reacted and flinched from being shot. half life seemed like a step back, with its more linear levels, enemies that could take multiple bullets without reacting, and such. still…
This is a thread for my cinematic project called Wild Life. The scene is split into 3 layers, like a three player splitscreen game. Scene start peaceful and quiet, with a vibrant atmosphere. A wolf comes through the 2nd panel and a deer is seen grazing in the 3rd panel. The wolf gets a scent and runs off. The atmosphere is…
What role does art (2D or 3D) plays in your life? Is it only a job? a study? a hobby? a passion? My computer was down for a week recently (just fixed it). What pains me the most is not because I can't play games, it's because that I lost access to MAYA. I've came to realize that making 3D models have become such important…
Hey everyone! I'm currently working on a Life is Strange fanart that I'd like to share with you. It's inspired by an illustration of Ilya Kuvshinov. I haven't been very active on polycount in the past few months, so I'm hoping to remedy that! Here's a few WIP. More coming soon :)
Tell me if this sounds familiar? I can do everything alone. I don't need anyone. I am smart, hard working, and most of all, I have been hurt, so why do I need anyone? You're not alone there... been there myself many times. We are all in this life together, and none of us got where we are without help from someone. That is…
I run LifeIsStranfeFans.com, a fan site for the narrative-driven choice-based videogame Life Is Strange, developed by Dontnod Entertainment and published by Square Enix and we're currently running an Environmental Art Contest which I figured might interest some artists here. The top prize is signed art by members of the…
Genuinely fantastic so far. I love the project, feels incredibly nostalgic and I think you are nailing a million things in execution. Really liking the depressing diorama feel to this whole thing. It does remind a bit of half life, and I am also getting some project zomboid vibes, which is an insanely atmospheric game,…
Spilled Coffee / Still Life CGI I am open to any critique about the photorealism of this render. Could you give me any advice on how to improve or give me directions for the next step for better quality? I really would like to advance more on the right path. Do not hold back the criticism. Thankyou!