Hi! I would look into making meshes tileable, not rely overly on wrap mode. That way you can turn any modules into tiling meshes. One option would be to cut a mesh in halves and offset them, cut borders will be seamless (similar to PS offset filter, but in 3d). Generally, I recommend making the highpoly trims extend the…
About the website, I'd like to see some borders, or cell padding. 1-2 pixels between each picture. 5-10 pixels to the window borders. and that kinda stuff. Great artworks though !
I created a mesh from a plane primitive and cannot remove the hard edges on its border (shown in purple) This is causing issues when I try to extrude and use smooth preview. When I bring the model into blender and clear hard edges I can extrude and apply a subsurf with no issue. However, bringing that same model back into…