Before i critique just want to mention.. For years when posting anything art related i would never really give critique's or feedback (mostly due to my own self-doubt) but i feel it's about time i learn to show more of my own art and to not only take criticism but to also learn to try an give better constructive criticism…
PAID CONTRACT or ROYALTY (Possible Equity) Compensation Start-up Privately funded Under review by multiple AAA Publishers Looking for talented UE4 developers to produce a high quality Playable Demo/Game Trailer SVA Games, Inc. Project Title: IronTitans: Robot Fighting Champions Description: IronTitans is the spiritual…
Hello everybody! I'm new here and is there a better way than starting "What software should I use" thread to introduce myself?! :poly114: Actually, this isn't really the beginner's thread as I'm 33 and previously experienced in 3d. What I'm new to is 3D animation for games in particular. I have some experience with…
INTRODUCTION We're a small indie studio, currently developing an interesting multiplayer-rpg project Magenda that is going to be similar to LOTRO but smaller.There's currently 3 programmers, an environment artist (but cannot texture models), 2 SFX artists & capable writers / designers. We are glad to accept any…
Hi there, this is the first beta-release, so there may still be a lot of bugs, limitations and only a basic amount of features ;) But since it allows you to place at least existing objects with the tools of maya, it may be useful to some of you, so we release a first version. I created this thread so we have a clean spot…
http://www.nydailynews.com/10-02-20...1p-299870c.html http://www.nydailynews.com/10-01-20...4p-299702c.html http://www.wnbc.com/news/5044777/detail.html quote:Student killed in after-school brawl By JOE WILLIAMS and CARRIE MELAGO DAILY NEWS STAFF WRITERS Students outside the school react after fight broke out. School…
This is a character I've been working on for the past few months, and a first try at a real-time character. Character: 83K tris - six 4K UV sets Weapon: 23K tris - one 4K UV set Sculpted in Zbrush, clothes in Marvelous Designer, retopo done in Blender, textured in Substance Painter, render & lookdev done in Marmoset…
INTRO we are building and have an average comic fanbase, and youth inspired movement is going well, we work with 02, an Osias academy and library delivering the comic books for children to address social issues in the community Are youth enterprise has a lot of potentials to grow and be big We have a good creative team,…
I think this completes this texture. I'm not 100% happy with it, but I learned a lot of things from doing it. I'm sure I could do a texture of higher quality in a fraction of the time now. In fact, that is precisely what I'm going to do. :) I'm posting the first iteration along with the last iteration for comparison sake.
Sometiems if you've bought the tool, simplygon or something similar can help you optimize fro count after the fact! Just did that for a bunch of assets last week because I made them higher than necessary, since I wasn't sure st what scale or exact context they'd be used in.