I don't think kickstarter is the correct platform for the kind of funding you're wanting. You're essentially looking for people to invest in your company. Without the incentive or rewards that an investor would generally look for, I think you're also hugely underestimating the cost to launch a company, and hire artists.…
Alright, so more mikktspace stuff. Right now our main issue is just that using xnormal baked maps with mikktspace loaded as the tangent space produces noticeably worse quality than using Maya baked maps loaded with Maya's tangent space(which we've got matching Maya's viewport perfectly). So I took a look at how Xnormal…
There are a number of areas where this could be breaking. It sounds like you've got some meshes hooked up via the quick loader, and others manually placed - this could potentially be causing problems, but it's difficult for us to reproduce without having the exact scene file that shows the problem. If you can send an…
If you plan on publishing the game and attempting to sell it or profit in any way, use a game engine. I personally say just use a game engine, especially if you are creating a whole new game. Not only do you gain the perks of have complete control of every aspect of the content you are creating, but you also have the…
Well, maybe some day. I don't think the network infrastructure at least around here is remotely up to that and that's apparently considered first world. Not everyone is living in the big city and speeds are dropping really fast once you leave the major population centres. I don't anticipate that will change in a few years…
I agree the content gets old pretty quick. But playing with my friends never does. There's always more funny moments, new tactics and spots to try out on infected and survivors and there's always a new challenge when playing against a new team. L4D2 will also have a lot more content and some good custom campaigns are…
As a 3D Character Animator at Mango Languages will be working at the leading edge of creating content for our language learning tools. You are skilled in animating stylized characters and scenes in a wide range of different ways. Each of these scenarios will effectively convey meaning and emotion to the audience in a…
I finally have the time to start a WIP thread for my contribution to this contest. First an introduction. Even though my forum handle is "animagical", I'm actually know as "animagic" over at the RL forum. My specialty is making animated films using iClone, which I have been doing for several years. I am not a modeler, so I…
Hello everyone. My name is John Inman. I am looking to recruit new team members to help work on project Arms of Redemption, which is already a work in progress Third Person Single and multiplayer/Action Adventure/Sci Fi/HP Lovecraft mythology inspired Horror game that takes placed in modern day that my team is developing.…
Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…