Lucid Games Studio is looking for talented Environment Artists and Animators to work on our current project. LGS is currently not funded but will be seeking funding in the future, so this is currently a non paid position. If you are looking for an exciting next gen project and are passionate about video games then you…
Hello all, So, my Intuos4-gen 21UX Cintiq just died on me the other day (no more pen tracking and pressure reading, with the problem happening with different pens - meaning that the digitizer panel failed) and besides looking at repair options I am also considering upgrading to a more recent device. Getting another Wacom…
Hi, my name is Leslie Ann and I work for Demiurge Studios. We are currently searching for a talented environmental artist to work on our next-gen projects. The ideal candidate will have the ability to create believable, evocative environments in low and high-polygon budgets. Experience in creating both realistic and…
Some months ago game engine developer Trinigy gave me the chance to show my level design skills. They needed 2 new maps for their engine SDK which would demonstrate some next gen engine features like dot3 parallax mapping, radiosity and geometry instancing. All modeling was done in Softimage XSI, but I had to transfer all…
Leading developer Sega Studios is looking for Environmental Artists for The Creative Assembly office in Brisbane, Australia. Well known for being leaders in the strategy genre, successful applicants will have the chance to work on The Creative Assembly's ambitious next-gen titles, and be part of a world famous team who…
Leading developer Sega Studios is looking for Junior 3D Artists for The Creative Assembly office in Brisbane, Australia. Well known for being leaders in the strategy genre, successful applicants will have the chance to work on The Creative Assembly's ambitious next-gen titles, and be part of a world famous team who have…
Hello guys. I've been struggling last few days trying to achieve invisible transition between tree LODs and I kinda give up. I don't know how to make decent detailed branches with also decent LODs without placing them manually. The thing is that I want as much as it possible to automate the process of creating vegetation…
Do you find yourself loving to do a lot of tasks? Do you like getting the credit you deserve for the input into your game? Do you consider yourself a tank or jack of all trades? Tired of working in an assembly line? Then IllFonic is for you! IllFonic is now hiring talented, hard working and driven artists to join the…
Hi! I'm a 3d artist/coder looking for a project for the remainder of the year. Basically I'm starting a doctorate working on some cool research projects with a AAA games company soon (around winter) and need some intermediate work. I've worked as an artist (Lightwave, Zbrush and Maya) for many years and have 1+1/2 years as…
Soooo, I recently joined polycount, mainly because when I looked for help/advice/tips on google, I'd often end up here. Since this site has a lot of nice, experienced members willing to help in a constructive way I though I'd join in on the fun...:) I just finished a 3D character for my portfolio, and hopefully it'll help…