Hi!
I'm a 3d artist/coder looking for a project for the remainder of the year. Basically I'm starting a doctorate working on some cool research projects with a AAA games company soon (around winter) and need some intermediate work. I've worked as an artist (Lightwave, Zbrush and Maya) for many years and have 1+1/2 years as a coder and shader artist.
Here's a peak at my current wip (a full engine coded from scratch).
http://blackskiesgame.com/vids/bkge_hi.wmv I can provide specific examples on request.
As I said above. I'm looking for a nice project to last a few months.
Contact info:
Simon@machinestudios.co.uk
Compensation: I'm willing to work at a very reduced rate for any cool projects that spark my imagination or give me some creative freedom. I sadly can't work for free or on "profit sharing" grounds due to my strange addiction to food.
Info:
www.machinestudios.co.ukhttp://www.linkedin.com/pub/2/274/033
Skills:
C++: In depth knowledge of object oriented software design, STL, templated meta programming and design patterns.
Opengl: Full understanding of the shader based pipeline coupled with vertex buffer objects and frame buffers, to create multipass rendering and next gen graphics.
GLSL: Full understanding for use for 3d, 2d, geometry shaders and GPGPU
Other: Php, C, Melscript, Z-script, Python, Lua
Modelling, UV mapping, Texture painting, Matte painting. (very basic rigging)
Thanks for your time.
-Simon