This is actually with blender. Also i wasn't worried about my system, just seeing if this was a smart idea to do or making more work for myself that isn't necessary. Also didn't think on that function for substance painter. Just trying to understand better pipeline thinking and all
Hi! This is my first post, so apologies if it is not formatted ideally. TLDR; I need help finding a method to rig a character's shawl/cape that follows their arms beyond basic skinning. Any suggestions, tips or explanations on a driven joint-based shawl set up would be very appreciated! I cannot use nCloth or nHair…
I don't know about topogun settings, but the wacom driver for some operational systems has a minimum pressure setting. The pen click isn't considered valid until you apply that amount of pressure, and if set too high that's quite noticeable in some tools. It's worth taking a look.
From the perspective of a specialist PC builder I would say 512mb Radeon X800XT (cheap as dirt now but good pixil pushin performance) or a Geforce 7900GT if you have a bit more $$ Intel 6300/6400 core duo DFI lanparty motherboard 2gb Corsair XMS Expert series RAM 2 x Western Digital Raptor 200gb drives SATA (if you have…
Hello Polycount, actually developing a third character controller in Unity, one of my actual challenge is to add a functional camera collision/occlusion system. I already tried two process. One with sphere casting from character head to camera, and a second with Raycast from character head to four camera near plane corners…
Hey Man! you´re right, its the 5820k i was talking hehe. I actually choose the x99 ddr4 system because it was a newer system then ddr3. Since i live in Brazil and i was in the US at the time i bought my actual system i had to made the choice because the prices here are insanely expensive then in the US. My motherboard for…
This is the experience almost everyone goes through. This is the road some of us must travel before building our own systems. Its a well traveled road even if not everyone goes down it. The Journey: - You don't want a pre-built as your needs are higher than what they build or the systems they make that actually do what you…
Zen UV is not just a set of tools, it is ready to use pipeline for fast creating UV’s in Blender. It represents an intuitive system created by professionals and refined in real projects. Enjoy this experience with us! Main Features * Smart Zen Unwrap Operator to mark selected edges/faces as Seams and/or Sharp edges and…
There's been some pretty unsubstantiated rumors about the Starcraft II beta being released over the past couple days but now that Blizzard's fired off Beta system requirements you can't help but think this sucker might be out some time soon along with the new battle.net system, maybe about the time of the Polycount…
@chrisradsby, thanks for the encouragement. Hopefully I will have this done by the end of the week. @SeanEG, yah it definitely looks unique, in a good way. It looks like something that could be in Crysis to me. NITRO Rail module sytem WIP reference It seems there are a couple different versions of this rail system, the one…