Thanks @littleclaude! The detailed feedback is sincerely appreciated. Taking it piecemeal, some of your feedback hits right on areas I had planned out + gives me a lot of stellar ideas and I wanted to call them out & show where my mind is at: * "lived-in" details: I have a sitting area where the victim spent most his time…
Scrap the flash as other have said. It is beyond frustrating too look at and I know plenty of HR reps who refuse to even look at flash sights. Your a 3D artist, not a web designer. All people care about is your work, how easy it is too view and how easy it is to share with other members of the company. Your website hinders…
New Posts and search results pages should be fixed now. Subscriptions in the UserCP are still a nut thats to be cracked *soon*. Here's something else I've been working on a bit whenever I can find them, its a new template we'll be using to show the web programmer that'll make the new front page. It'll be used once we're…
Web Developer (Interactive 3D / Three.js) Location: Remote Company: HeartStamp Type: Fixed Bid Contract ($USD) About the Role We’re seeking a Web Developer with deep expertise in interactive 3D experiences — someone who can deliver buttery-smooth, ultra-realistic scenes that scream luxury. You’ll be responsible for…
I'm a professional rigger in the industry atm - working in AAA games. Looking for some fun rigs to do in my spare time to boost my skills. Work will be free and I'll make no profit off it - but I must be able to share/showcase the model online. I have a very good animator (also in the industry) handy too so we'll hopefully…
Polycount staff, please remove this thread if this is not the place to post such a request. I have been working on a texturing app since the start of the semester for my third year computer science project. While its not a replacement for leading texturing apps, it automates a lot of things that would other wise be…
Hello everyone. After being recommended here by one of my teachers (I believe he goes by Darkrusader around here), I decided that it would be a good idea to showcase some of my work here. For several years now I've been working on a Real Time Strategy game and I think it would be prudent to show my model work here as well…
I believe creating a high poly is crucial part in finishings ones piece. If done rigth it can cut back on a lot of later woek. And it also showcases disciplines, speed and the abilities of an artist. Its all about the details. I'm a softimage user. I hate exploding my meshes! I think is a very time consuming task having to…
We’re excited to showcase HelixEdit, the groundbreaking tool designed to revolutionize AAA character creation in Maya. https://youtu.be/3ZEjqMza7lo Whether you’re working on human characters, creatures, or anything in between, HelixEdit offers a complete solution to streamline your workflow and bring your vision to life…
NASA has informed us that we’re going to have a solar storm in one week, and you want to prepare to spend the next 12 months developing your next game, level, or scene to showcase after the crisis. Select your 5 essential tools, without considering what the industry demands—only your personal preferences. I'll start: *…