hi I have been working on a mobile spec game and need a texture artist to help me finish up the game the models have been UV mapped and are ready for texturing . I need someone proficient in an hand drawn /stylized spec textures. more specifically I need the ground textures. I will provide the FBX files send me a PM if you…
So there... I work at Warner Brothers montreal and using Unreal for Batman Arkham Origins I really just wanted to make something where i could learn it from the ground up on my own. I always loved fallout so why not make a scene on that. Maybe next gen it up/add a little color and see what happens? So I treated this…
Bradley "Professor Poly" Wascher put together a series of lectures for Max users looking to learn Maya. "Hey guys, I just wanted to share with you a video tutorial class I created for learning Maya if you already know 3ds max. If you need to learn Maya for a new job or just a student that is trying to get ahead of the…
I'm curious, what did you expect to get from your post here, but you didn't get? We do value feedback ourselves, on how we can improve in providing a community that hopefully helps each other improve. What's wrong with our responses that makes you seemingly want to rage-quit? It's a sad outcome that I'd like to prevent if…
Hello My name is Atzberger Lorin and I'm from Romania. I've seen a lot of good artists here and I'd like to buy models (along with the texture as well). I don't really have any preference but think of the fact that they will be used in games. Tricounts can be quite big (5000 max for a character). The textures can be at max…
Hi guys, I'm pretty new to Polycount and as anxious as I am I decided to jump right in make a post that wasn't about UDK technical help. I recently graduated from University doing a Game Design degree (Groan) and now I want to get my feet wet. My dream of dreams is to work within the games industry and I've been working on…
Hey beautiful people of the internet, Ive been searching for the best inexpensive texturing software for videogames and have narrowed it down to quixel and substance. I have a very good understand of quixel, but I understand its extremely buggy and thought I'd check into SD as an alt. The problem is, I don't know anything…
Helloo people!!! Well, I started this topic because I wanted to know your opinion about my situation. I am from spain and I want to become a 3D artist. I have been making videogames since I was a teenager and since them I have learnt a lot of skills. First I started as a designer, then I learned coding and from there I…
Hi, I'm the Art Director at Slitherine Games Ltd and am currently looking for an FX/Particle Artist to create a range of Unreal 4 based combat effects for a PC strategy game. The current list stands at 45 effects covering the gamut of rifle fire, rail guns, naval batteries, rocket salvoes etc. and their resulting…
Hmm, i really don't want to over-sell my abilities, I really want to fit into an entry position and without any pressure from misplaced expectations so i think i should go through and re-evaluate how this is presented. I initially wanted to be ONLY a texture artist, thus using the models, but i don't see any positions for…