I think this should be pretty simple, but for some reason I can't figure it out. What I'm trying to do is take an image with an alpha channel and translate the transparency from the alpha channel to the actual photoshop layer (so you can see the layers below the transparent areas). I've tried selecting the transparent…
i'd love to see a few things like this put into photoshop,, symetry would be nice, but i would kill to have photoshop do the ~ pan auto tiling that zbrush can do,, that would make me love things
I remember there was a thread about this here, or maybe it was a post, but I simply can't find it. I went as far as searching for "photoshop" in Technical Talk and looked through all the 12 pages of results but still haven't found it. Perhaps a kind soul has a link to this tutorial? Thanks. :)
I decided a few days ago to seriously attempt at using Zbrush's BPR render and photoshop for concepting a few ideas. Here is what I've done so far. Would love to hear what you guys think, feedback on the overall composition or ways to improve the work is appreciated!
I'm trying to import a spline path from 3ds max into CS2. I saved it out as a .AI file. Now I'm hoping to use it as a Path in Photoshop, not dumb it down to pixels, as the CS2 AI loader seems to want to do. Anybody have luck importing paths?
I'm working on a model in dDo that is 80% textured and would like to make a few small tweaks to the Color ID Map. Is it possible to edit or add new Color ID's within Photoshop, ie., saving me the time of re-baking in Max? ; ) If so, what's the process? Thanks!
Ok so this happened out of nowhere and I have no idea how to fix it. Photoshop seems like it's treating my background color as the default color. So when I am using my brush and hold alt to color select it changes my background color rather then my foreground, same when I used the eyedropper tool and same as when I bring…
The more I see of what's to come in the next gen consoles, I see a change in the way content is made. I see my traditional workflow of MAX/Photoshop needing an overhaul or supplement to adapt and keep up. I wanted to get some input on what workflows and applications most people are using or learning to meet the demands of…
Yes. This confused me at first too. You can turn the rendering mode to "unlit" in the lighting options. Then you can sample the true color without shading. http://helpx.adobe.com/photoshop/using/3d-rendering-saving-photoshop-extended.html
I used vTools for about 6 years or so. I recently stopped cause it would crash Photoshop on occasion when using it with 3D Coat (ctrl+P) command to send to Photoshop. Be awesome to have an update to this Harl! Veesen: Just dump the scripts in your scripts folder. Restart Phoshop and File > Scripts > vSAVEPSDTGA. Then set…