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Technical Talk
Photoshop CS2 - import path from .AI?
Eric Chadwick
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Eric Chadwick
admin
Dec 2005
I'm trying to import a spline path from 3ds max into CS2. I saved it out as a .AI file. Now I'm hoping to use it as a Path in Photoshop, not dumb it down to pixels, as the CS2 AI loader seems to want to do.
Anybody have luck importing paths?
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Husch
polycounter lvl 18
Dec 2005
The only way I know is to turn the spline to a mesh and export the uv map with PSDPathUnwrapper (
http://www.rpmanager.com/freeTools.htm#pathunwrapper
).
It will turn the Edges of the UV map into a Photoshop path and save it as a .psd file with a path layer.
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Eric Chadwick
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Dec 2005
Ah good trick!
Thank you!
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AfroLeft
polycounter lvl 18
Dec 2005
um.. so you have it open in Illustrator??
Illustrator: Ctrl+C
Photoshop: Ctrl+V
Obviously if your wanting to import paths to texture an object then its better to use the PAthUnwapper.
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Eric Chadwick
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Dec 2005
Don't have Illustrator, but thanks.
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It will turn the Edges of the UV map into a Photoshop path and save it as a .psd file with a path layer.
Thank you!
Illustrator: Ctrl+C
Photoshop: Ctrl+V
Obviously if your wanting to import paths to texture an object then its better to use the PAthUnwapper.