Hello everyone. I am close to wrapping up a portfolio project and I hoped to get some valuable feedback mainly on composition, lighting and colour grading from you guys. My goal was to capture a narrow, Mediterranean style, iconic Lisbon street in a small diorama, by using only a handful of modular assets. I textured…
Hi!
These are my works in Blender for 2025 I mainly work with low-poly and hand-painted textures. I like working with stylized shapes. My goal is to become an environment designer, so I'm currently focused on improving: -scene compositions -colors and lighting -stylizations within the framework of the finished game I would…
Good Day; I am a professional 3D Game Artist. I Am an expert at making realistic and 3D art assets for video games, My main focus is on PBR game-ready models and hand-painted art for games. If you need some extra hands to work on 3D game content like props, weapons, environment, and other 3D assets. I am confident that if…
Hey guys, so today has been a really, really bad day for me. I am a little over a year into my game art education, and today I was told by numerous people in the game industry in Denmark, (my teacher among others) that I am much, much too slow at creating environment assets to ever even be considered for hire by a game…
Have a nice day everyone. =) During my free time, I had the opportunity to work on my scene a little, in particular on rocks and landscape materials. I don't really like the current cliffs part of town environment, so I decided to update it a bit and instead of a mountain, make a valley covered by cliffs. So here u can…
FINAL UPDATE Hi guys!!!. Since the project is done, I've made a new thread (that also includes a breakdown). I will update it too soon with the project files :D http://www.polycount.com/forum/showthread.php?p=2357898 - FINAL RENDERS: http://www.polycount.com/forum/showpost.php?p=2356150&postcount=51 Hi there!! For my…
We are looking for an adaptable Senior Environment Artist to join our development team and work on an exciting new project as well as providing art support for the whole team on various titles. You will work closely with the development team to set artistic standards and oversee the quality of all artwork across the…
We're looking for an environment artist to join our team at Lonely Egg Studio! ABOUT US: Founded in 2017 by partners Jessica Fong and Mark Biundo and headquartered in California’s Bay Area, Lonely Egg Studio is a small indie game studio fostering and developing meaningful games that are artistic and deeply personal; to…