Hey Polycounters, I thought it'd be worth sharing my first shipped AAA game art. Last summer I got to find out what it's like to be an artist at Insomniac Games. One cool part of being an Insomniac is that you get to dream up a ton of characters for awesome console titles. In my case, Insomniac NC needed me to design,…
-3ds 2012 (Not using Nitrous) -Direct3D 9.0 -Win 7 So when I have edges selected in the viewport and try to navigate the viewport the edges flicker red and white. Making it very hard to view what edges I have selected. Anyone experience this or know how to fix this? I have tried googling this and searching the forum. But…
A lot of photographers consider 50mm to be the closest to a human eye's focal length, while others argue that 35mm is more representative of what an eye sees. One guy tried calculating the equivalent camera focal length based a human eye's field of view angle, and concluded it to be 43mm (not that anyone makes camera…
Hey, I love SpiderGwen! I would return her to an A pose and work on your sculpt a bit more, I feel like her face is reading in a mushy way rather than a solid anatomical way. Her hand structure needs a lot of work, Check out some Loomis stuff for help with that:…
The reason ur getting those annoying black lines is because of the way the program inherently works. What it does is it compares each pixel to its 8 other neighboring pixels. So, when ur on the very edge of a surface (like a sphere), it stands to reason that there will be an equal or larger number of pixels outside of the…
Thanks for the reply. I'm not the most confident in zBrush. I can sculpt stuff pretty well but prefer to do my PS work in photoshop etc. I instead used the 'Viewport Canvas' Tool in 3DS Max to paint over the seams on the diffuse. I wasn't happy with the texture on those rocks from last night and decided to take BreaK's…
Now that is the type of information I am looking for. The current situation i am in is after i modified all the morphs the best i could to clean it all up with max 2012 and zbrush i made a facial bone rig using BonyFace thinking i could use the bone rig to make the rest of the morph targets for morpher trying to do it…
Thanks for these advices! Aside the consumer-level solution, I had a look at HP and Dell. HP z840 seem quite expensive compared to Dell Precisions. But there's no HP online configurator so I'm not sure. I made a Dell Precision t5810 configuration (without display) that might suit my needs: Intel® Xeon® E5-1620 v3 (4C, 3,5…
@Fomori Agreed, the hair is pretty much default settings with a quick gradient map for length weighting, I spent less than an hour over lunch on the lighting, hair and post work. This is intended as a "target render" of sorts for my students, i provided them with the base mesh and an ambient occlusion render of my sculpt…
Isolation is but a state of mind given what I've experienced over the past few years, so that said I'll share an abridged version my reasoning why. In 2012 aged 51, after a sequence of misfortunate events found myself destitute on the streets basically homeless without family, friends or money. At face value a hopeless…