Hey Polycounters, I thought it'd be worth sharing my first shipped AAA game art.
Last summer I got to find out what it's like to be an artist at Insomniac Games. One cool part of being an Insomniac is that you get to dream up a ton of characters for awesome console titles.
In my case, Insomniac NC needed me to design, model, and texture, a bunch of collectible critters for their new game: Ratchet and Clank All 4 One. I stepped up, and this was the result.
Thanks to Dave Guertin, Greg Baldwin, Kerry James, and the rest of Insomniac NC for a life shaping journey.
Created with: Maya, Zbrush, and Photoshop. Rendered in Luna. Texture sizes: 512
Here are some of my design thumbnails.
A detailed dissection of a few critters.
They also had me do some small props and allot of asset placement of stuff that I didn't make... So it's hard to put that in a portfolio or a pimping thread.
Replies
you da man!
I'd have loved to see every one of those thumbs make it into the game
good work dude
I really like the first thumbnail picture . The fourth one on the third row. Awesome xD
Good stuff dood.
Great work again. Really love the little guys and the variants... Would be some cute little vinyl toys for sure
Super jealous that I cant show my work yet from Insomniac! >:)