Hi! Here’s something I’ve been working on recently All done in Blender, I worked it out from concept to finish. Music: Salvatore Ganacci - Horse https://youtu.be/J5qpo2gcUdY
Hi ! My name is Anton, a head of the Art Outsourcing studio “Skymoons Kyiv” based in Ukraine*. We specialize at creating graphic content for AA/AAA Video games and Animations in different art styles and for different platforms such as PC, Consoles, Mobile, etc. The inhouse team is less than 15 people but all of them are…
@zetheros, thanks! You were right: forearms were reeeeally long (relative to upper arms) for some reason. I suspect I messed up when focused on fixing wrist joint... Guess I still need to properly re-work arm shapes - they seem too narrow, too crooked, too weird... and twist bones easily break them :#
Just curious are you working from any kind of reference? As far as your retopology goes, you should try out 3ds Max's built in retopology tools. I actually really like it after I learned the shortcut keys. The first part of this tutorial helped me get started. From there I was able to explore and figure out the rest on my…
Senior Hard Surface Artist (Remote): We are a team of expert developers with the goal of creating the next generation of systems that will power gaming and game development. We're seeking an experienced Senior Hard Surface Artist to create modular 3D assets that meet strict criteria in terms of fidelity and precision. You…
Hi! 👋🖤 My name is Swapilla, I am an indie director, writer and animator. I'm a former Roblox animator and current UE5 creator. I’m currently making a massive long-term and unpaid passion project. A 10 episode animated horror series made entirely in Unreal Engine 5. The series follows Sean and Steph, estranged siblings, who…
I was the first pixel artist at Gameloft New York, where I handled all in-house art needs and helped procure several high profile licenses by rapidly making mock-up screens of potential licensed games on demand for the marketing staff. I was promoted quickly before moving on to Glu Mobile where I was the lead artist on…
Hi everyone 👋 I’m sharing this environment piece I’ve been working on and would love to get some feedback from this awesome community. 🔗 ArtStation Link: https://www.artstation.com/artwork/98dZER 🎨 About the Piece This is a stylized coastal outpost environment created for real-time in Unity. The goal was to capture a…
Hey man ! i have short time so ill be brief : * The folio feels a tad "empty" and you seem to focus on props when you say you also specialize in rigging and lighting in your artstation, at the moment you dont showcase any of that so i would refrain from publicizing stuff that you dont show work on. * There is a lack of…