[ QUOTE ] I honestly think that welcoming good, honest, hardworking folks on the condition that they learn some english would help integrate us together. Some expression of good will towards them would help get us all off on the right foot, and maybe make us look a little better in the history books. [/ QUOTE ] I agree…
[ QUOTE ] I've only been in the Gaming industry 1.7 years and coming from a Environmental Artist view, It's allot of HARD, Dedicated Work and you really got to love it to do it because any other attitude will just make you feel unfulfilled if this is not the kind of art you want to produce. Plus, in some cases, it really…
Job Description REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a Lead Artist to work on their next ground breaking title. Responsibilities:* Expand and lead this top quality art team for an exciting, ambitious and cutting-edge games project with huge potential and scope * To become a proactive…
MIG 29 Fulcrum I like it. :) Veresk SR-2m The metal has gone through some wear and tear for sure, but the polymer looks like it just came from the injection mold. The edges are still very crisp, its very clean, all the bump is still relatively uniform, no signs of wear at all. I would expect to see smooth(er) spots on the…
Many months ago I felt that SUBD modeling was really holding me back to produce highly detailed objects/characters/vehicles, like the simple fact of, adding a manifold extrusion would create loops throughout the whole object, I'd spend 2-3 more time dealing with loops and fixing triangles that are messing up with the…
Greetings, I'll preface this with a bit of backstory, but the TLDR version is this: What software/skills would you focus on developing in order to get a remote job/work doing 3D Art right now? I graduated from school for game dev in 2015, with a focus in environment art/building/props and then life happened a little bit,…
Job Description 343 Industries is looking for candidates to join our Narrative
Storytelling team. Here you will contribute to the future of storytelling
within Halo universe. We are looking to captivate audiences with a bold and
inventive approach to animation, framing, and composition within the bounds of
the gameplay…
Hi everyone, My names Chris and I'm the Creative Director for Blue Harvest Interactive. We are seeking artists to join our ever expanding team. About Us Blue Harvest Interactive is an mod team with a passion for Star Wars. Our Current Project We are currently working on an exciting and ambitious project called "Star Wars…
Hello Everyone! Recently our project received quite a bit of attention, and we decided that we should make a recruitment post here for any people who may be interested in helping us out with this project! About the Project Project Contingency is a fan-made halo game set in the halo universe, it is currently being developed…
We are a team of dedicated professionals that have 10+ years in the outsource gaming industry. Our livelihood lies in the outsourcing of 3D artwork, as many successful companies have outsourced artwork to us in the past and continue to do so. Our client base consists of such companies as Microsoft, Activision, THQ, Big…