I was thinking about starting a topic like this, but held off, as I didn't want to sound so doom and gloom. Our company is making the switch to producing next generation graphics. The biggest hits I have seen are learning curves, and time. Learning curves are temporary. The examples are assuming 8 -10 hours a day or…
Just a little jump in (past) time... Hello there ! This post won't be about Star Wars Redemption (sorry !), but about the new project I've been working on last weeks. If you've followed my twitch streams you may already know this new character, named "Maewenn". I want to go back on the very first steps of her creation,…
Because everyone needs one It's going to take me awhile to make all of them but if anyone asks for a specific hero I will put it on the top of the list(but june's heroes come first) Alchemist Anti-Mage Axe Batrider Beastmaster Bloodseeker Bounty Hunter Brewmaster Bristleback Broodmother Centaur Warrunner Chaos Knight Chen…
yes and no :P If you would reproduce exactly my example u could use Illustrator or similar because I used only plain color. But u would supposed to have some bark texture on that ivy :P And that bark texture would need to follow the shape. Therefore doing it in 3d app is better because u can assign some simple tileable…
illusions, it doesn't have to be there for a sinister purpose to be worth comment. This kind of thing almost never is done with malice -- it's done out of thoughtlessness. Generally one must be careful if one is a part of a privileged group to listen to the perspectives of those not in their group about these sorts of…
We have in development a first person, quest based adventure set in a deconstructionist " medevil " timeframe. Whats an observatory doing in a sleepy coastal village.. thats deconstructionism for ya !! The game is being programmed in Blitz 3d, with Cartography shop for buildings, Tree Magik for the trees and The Gimp for…
INDEX * WHO WE ARE LOOKING FOR * ABOUT THE GAME * PROGRESS * WHO WE ARE WHO WE ARE LOOKING FOR We are looking to have a small demo that demonstrates the core mechanics by the end of next month. We are only accepting hardworking individuals who can help the game continually move forward. * Programmer - We are looking for a…
Project name: Echo of Neghen Salle Brief description: First idea of this project was born almost a year ago, on October 14th, 2009. Ever since it has been slowly developing, as the team also grew with time. We are aiming to create a plot-driven fantasy game with more in-depth interactions and less flashy effects alike…
CG Master Academy is open for 2019 Fall Registration! Their commitment to providing quality arts education by facilitating over 100 courses taught by the industry's leading artists has been motivating artists to improve their skills for almost 10 years. With 8 new courses this Fall, CGMA continues to provide courses that…
**French version will follow** [ROYALTY] Looking for Character Concept Artist and Environment Concept Artist Description: Narrative game centered on puzzles where each obstacle forces the player to be creative. Difficult moral choices imposed on the player give a sense of authenticity to the world. The game is developed…