I have an ortho projected photogrammetry of a racing track rumble /curb stripe . It follows a track turn so is naturally bent . With drain plates going in parallel . I need to straighten it into a repeating texture . Usually do it in 3d package with bend modifier first then a tedious job of UV points matching . re-baking…
i'm with kp. i find the portfolio somewhat mixed in its presentation of strengths. it's often said that a portfolio is judged on its weakest piece, which is true, but what is also true is that each piece has to represent a necessarily larger portion of your body of work. to wit: if you have only a single character model in…
Hello! I wanted to share my ongoing progress I've been making on personal project in my free time. It's an environment based on Warhammer Fantasy setting. I got inspired by many artworks made for WFRP guidebooks and various concepts and miniatures depicting the Altdorf, capital of the Empire. Currently I fell rather good…
If not blinking then maybe at least subtle darting/shifting/trembling of the irises. As I understand, even when a person intentionally tries to hold their gaze at a single point, the eye/brain mechanism still automaitically captures several different "frames" of the image.
First problem: Smart phone camera. * Unless you went into advance camera settings and set exposure, focal length and white balance same. This is an expected outcome for texture in MS, Try this dataset in Reality Capture as its more forgiving. * Before building mesh in MetaShape, check the quality of your tie points and do…
Hello, all! Fairly new to this sort of thing and absolutely gobsmacked at the quality of the content I see in this forum. Its rather intimidating, I must confess; I've been meaning to make this post for a couple days now, but keep stopping due to fear of looking completely out of place. Anyway, I've got a couple of…
Hi guys,working on a garden lamp :) until today I have almost always avoided texturing (cause I found it difficult),but I decided to learn to do that properly,& for that I could use your help (I totally need it lol) So,my actual doubt is about the red piece on the image below.It should be red painted wood,but as you see in…
Is there really a large niche for AI materials? 1. Smart materials are king, and honestly the smaller and more selective your library, the better 2. You already have a infinite supply on (scanned) textures essentially, although some things might be rare The one use I can see is a full texturing pass on an asset, but then…
I'm going to second the whole keeping some information under the rug, thing. It's not that you're lying, but there are some things that are just going to be a turn off to certain folks. I've worked a few places where I was part of the hiring process (not directly game dev related), and honestly if someone told me they…
In the morning, I went to the National Gallery (which is free, though donations are welcome) in front of Trafalgar Square. After filling my boots with some paintings, I met up with my dad, we went for a bowl of chalk, and then took a Clipper boat from Southwark to Greenwich. It was definitely worth it—I never understand…