Hello, everyone I am doing this beautiful environment in my free time. Blockout is almost done moving to the next phase. I would appreciate hearing your opinion on this.
Hello, Modeled in WM, textured in Photoshop and render in Mudbox. Cloud shadows is baked to the texture, I have one without too. And the front side is an ocean but currently no water just the underlying texture. Tips are appreciated Regards, Alireza.
Hello, I Jaumotte Fabien, I am graphic designer specializing in video games. I am looking for any projects. To see my experienced and my past projects, please go to http://www.fabienjaumotte.be If my comp
Hello all artists ! I am an aspiring Character artist and would like to share this stuff with you guys.. All of you artists have always inspired and taught me a lot, thank you soooo very much guys :)
Hello guys, As in Topic title, how i can select all objects with one modifier? lets say i have plenty of objects with symmetry and now i want to select them all at once.
Hello. Just spent a couple of days getting a new site up. http://come.to/palmery Im planning to reg another url, I hate those nasy popups. Love to get some critt. /Palm
Hello polycount. Here's a bust I made of Sona from League of Legends in my spare time. Comments and crits welcome! I went for more of a realistic style with my piece.Screencaps using Xoliul's shader.
Final result. Hello polycount. I'm starting a new project for practice and training. I want to make it in a dark style, maybe like in dark souls, eg. Here is concept, that I found on pinterest and fast blockout.
Hello, this is another piece I'm working for my portfolio. I don't have so much experience, so any help is welcome. I'm not choosing to keep it as low poly as possible, my intentions are some details.