This is a scene I've been working on for the past few days, based off the NieR Automata "Become as Gods Edition" Thumbnail. All made using Maya, Zbrush, Substance painter, Photoshop and Speed Tree. Lighting and post processes done in UE4. Just wanted to see if I could get some input on how I could improve the scene. Also,…
Hey guys! I decided to make my own version of the Deathclaw from Fallout. His design changed a lot along the years and in my opinion FO3/New Vegas is the best overall, so he is my main reference. Here is what I've got so far: Hands and feet still need a lot of work. I'm not sure how I'll do the fine details and blend the…
Hi, I recently ran into this nice photograph and thought I might recreate it for my portfolio. The model is Kate Moss photographed by Kate Garner: Link to photo I haven't done realistic portraits before and I just started using zbrush so tips are very welcome! :) -Cheers! Some progress: note: I started from a low poly head…
Hello. I'm trying to make an indoor environment scene for my portfolio and now I ask for some crits on the wires and the models as whole. I'm aiming for an worn down temple ruin or something similar primarly with stone materials. Right now it's in the begining of blocking out parts but tips and tricks are welcome. Props…
Hi, a new character in progress based on a concept design by Mads. I encourage you to visit his Artstation, awesome stuff! mads_ahm.artstation.com I've started blocking the character a few days ago in my spare time and I found myself a bit stuck at this initial phase. There's tons of things to change and I didn't quite get…
Hi there. So like to share this boat asset i'm making for the game. I'm including the reference i based it off of. I'm not trying to get it exactly like it but just the general sense of it as it as it for a gamejam. Also showing the wireframe to see how the topology looks. Just like to see about any critique I could use to…
Hey, I am fairly new to modeling and this is my first attempt to really model something nice. I hope to get into the game industry someday as either an environmental or weapon modeler. Any feedback, tips, tricks, or tutorials that you know of that would help me in my endeavors would be greatly appreciated. :)…
Here's the imgur album Please give me any crits you've got. I made the mistake of going all the way through the texturing process on my last project, and then people pointed out that my HP needed revision, so I'm trying to make sure my HP is good before I move on. There are a couple of spots I was having issues with: The…
I'm having a hard time pinning down this Christian Bale Likeness. Any tips would really help. There is some detail left over from an older projection but all of that will be redone--for now I'm back to nailing down solid anatomy and the likeness. Let me know what I can improve! Thanks! More of my references for the…
Hi guys, Still working in my too few spare times, I'd like to ask your feedbacks about the wip so far... I guess some of the things to be refined are lips (volumes especially), too small ears(?), outer eye bones... Feel free to criticize and comment... I guess I'm on the good way, even my girlfriend begins to recognize her…