hey man, cool stuff, it looks like fun I think that you could make these really badass tho if you put some decent texture detail into them. the pots are a good example- they really dont have any sort of location specific detail. it would look better to add some cracks, dirt or dust on the base, and maybe some stains from…
Ok so I've been focusing on anatomy recently, past few weeks it was mastering the basics of a male ( I have a sketchbook page for this) and for the female I decided I wanted to do a real character. I love Marvel and I love Siryn (We're both from Ireland and Deadpool loves her, what more can you want?!) and I thought the…
Hello, We are looking for new members to our team. In particular: * Concept artists - deliver mature and well polished concepts for characters, guns and combat gear, vehicles, machines and environmental props (you can choose your field if you're specialized in only one type of concept arts) - be able to produce high…
hey there PC Decided I needed to abandon my generalized WIP thread and create a thread with more focus to possibly get more feedback. If you don't want to read my entire post, scan the orange text for summary :P. At the time of posting, the most recent progress can be seen at the bottom if you'd like to just skip to it.…
Been working on this gas station environment in my spare time for a few months now. I've posted a few threads regarding this project already so I decided to make this one to condense everything. Here is my progress so far: Originally I only wanted to model a prop for fun since I haven't worked in 3d for a good while.…
Day 30 Here's just a reminder where we started And here's today's re-visit of the first piece Reference: https://www.artstation.com/artwork/Ny0GxD by Alina Dikareva This has been a fun, exhausting challenge for me but I am so happy I pulled through even if I had a few pushed days. If someone ends up reading this thank you…
Starboard Games LLC is hiring! We are an highly professional and friendly indie gaming studio looking for talented and dedicated people to join us on our projects. You may find out more about us at: Starboardgamesllc.com and Int-game.net If you are looking for a fun-loving team with mature, respectful people working on a…
Techland, founded 1991, is the largest game developer in Poland. Our games, including Dying Light and series Dead Island and Call of Juarez, have been published globally and won millions of fans. The international success of Dead Island (more than 9 million copies sold) reinforced our position as creators of top-tier…
The Greentooth Awards: Winners! The votes have been counted and we’re absolutely thrilled to announce the winners of the first annual Greentooth awards. The Greentooth awards seek to honor the best of the best from four categories: Polycounters, software, studios, and games, all chosen by the Polycount community of course.…
North Star Games Art Director The Art Director is the owner of all things visual here at North Star Games Digital. You will be responsible for bringing the visual style of Evolution the board game to the digital version, ensuring it has a level of visual quality at the absolute top of the digital board game industry. About…