Hello, I recently finished a short fight scene in Naruto universe. If you got 50 seconds to spare, please let me know what you think about it! : ) http://youtu.be/AAugkNRtMN4
Hello. The metals look really unusual compared to Substance Painter. Any way to fix this? Some additional help on making the lens look more glass like, would also be appreciated. Thanks
Hello guys!!! I was wondering if anybody has an idea of how to achieve this result in UE5? I have a tilable texture like this one in my scene, and to add some variation I want some of the stones/bricks to be covered in dirt, or at least the lower parts of some of them. My guess is this is not vertex paint, and I don't know…
Hello posting this issue also in the UE forum, please have a look at the link below https://polycount.com/discussion/231501/ue-4-26-bug-object-id-s-rendering-only-a-2-colors-cryptomatte#latest
Hello everyone! This is my new project for my portfolio, a UE4 Environment based on the Concept Art from the Artist Dennis van Kessel. The softwares I'm using are: Maya, ZBrush, Substance Painter, Substance Designer, and Unreal Engine 4.
Hello everyone! I made a Glock. At the end, I noticed some mistakes, such as shapes and plastic texture. But I want more feedback on my work. More photos on artstation: https://www.artstation.com/artwork/Vy0vdN Thanks in advance!
Hello, I've been learning and training myself in matte painting as this is a career I would like to pursue in the future. I've tried to merge to images together to look like the past and future of a single world and Would love some feedback on what can be improved in this image.