Hi, i'm a university student looking for feedback on the model iv been working on. This is my first year learning 3D modeling and this is also my first character model. Assignment was to create a 3D character with the Dota 2 specifications, 3000 tri limit with another 1000 for accessories. The programs im using are Maya…
As sketchup has made blocking out perspectives and shapes simple, more and more 2d artists are utilizing 3d tools. In the concept art world it's largely a big plus to have some 3d skills to help your 2d work. I've heard Feng Zhu say in his videos that he knows alot of creature artists who use zbrush intensively in their…
HEY THERE! MLC is a game outsourcing agency that finds clients and deals with administrative work for freelancers. Check out our website here: https://magnaludumcreatives.com/join-mlc/ We are actively looking for freelancers around the world with the following skills: - 3D Grooming - VFX Artist (Unreal or Unity)…
Morning all. I've been having this issue where i've been trying to import a model into Unity however places where the geometry has been mirrored (using symmetry in 3D max) results in inverted normals. The normals maps should have been produced properly and created as I have always done them (create retopo, symmetry, offset…
Hey guys, I'm Martin from our small team here at RobotBrush. I'm posting here on behalf of our team looking to recruit a 3D Artist or two for our first game project and (hopefully) future game projects. This is our first game project, it is currently an unpaid project (as probably most of projects here). However, if the…
Hello Everyone, My name is Chris Albeluhn. I have been a 3D Environment artist for the past 8 years, and had the opportunity to work on such titles as 'Dead Rising 2' (4 titles in total), 'Transformers: Revenge of the Fallen', 'The Simpsons Game' and more. Due to my current Contract coming to an end, I am looking for more…
Hi! My name is Anika, and I am a current senior expecting to graduate this summer. I am interested in 3D modeling and texturing, and was hoping to get any type of feedback/criticism for my work. I currently am more interested in the cartoony, stylized 3D modeling since I would preferably work for companies that develop…
Hello, I am a 3D/Texture artist looking for freelance work. My work can be viewed here: Portfolio Email: brwbailey@live.com I have 5 years experience with the following qualifications; -High-poly & low-poly modeling (3ds Max) -Baking maps (Xnormal) -Ability to work under deadlines and complete multiple tasks on time…
Hey guys, I'm working with an optimized model imported from Meshlab. I've reduced the face count in Meshlab with no apparent problems, and have imported the mesh as an .obj into 3DS Max 2009. While the mesh is still in Editable Mesh state, I've applied a Unwrap UVW modifier to the mesh, with the intention of using the…
We at SCOG games are developing a first person shooter and third person shooter game. Set in a world where there is a conspiracy where people from the future are secretly running the world. Link to the Studio: http://www.indiedb.com/company/scog-games The game is currently in pre production We at SCOG games are looking for…