Hey guys, i finshed retexturing an old model yesterday night and i figured id post it here so i can have some critics on it. Sadlly i dont have any more time to continue working on it but i would really like to see some critics i can improove on my next projects :) I got a marmoset viewer up here as well:…
Hello, I currently have a particle source emitting from the middle of the scene. It uses a vortex force to swirl round in a tornado fashion, the diameter of the swirl increasing indefinitely. My question is, how do I keep the particle vortex at a fixed diameter once it has reached a certain point (i.e. third frame/frame…
This project is a continuation of the February monthly challenge. I decided to keep working on this because it has a lot of elements that are out of my comfort zone. My goal with this project is to use a little photo source as possible as I want to utilize Zbrush as much as possible for creating textures. This is what I…
Caught a commercial for Nasdaq recently... it opens with the CEO of Oracle making the statement "it doesnt matter whether you do software, design cars, or make video games". it then cuts to the CEO of some racing team continuing commentary... then it cuts to the CEO of..... Comcast...? Last I checked Comcast doesn't make…
Hi guys, I'm continuing to discover all the fantastic stuff Toolbag 3 has to offer. I'm currently experimenting with the GI system and more specifically with the emissive textures. One problem though, they don't seem to actually be illuminating anything. I activated GI of course, and played around with the strength…
[ame=" https://www.youtube.com/watch?v=UKjErC2JLQc"]The Thing 2011 Trailer [HD] - YouTube[/ame] so, I went and saw this tonight and it was pretty awesome. The one from 1982 is one of my favorite movies and I was somewhat worried when they announced the prequel. Everything you see in the second camp from the first movie you…
hey everyone, I'm Jose Concha, a student at the Art Institute of California, currently on my second year. My primary focus is to be a 3d Artist for video games and I've come to a point where I would like to receive outside feedback on my portfolio and the work that I've done. I'll continue returning to the forums to get…
Hi !There is a long time i didn't post, so here is my work in progress thread for all my futur projects do during my spare time.I don't know yet where this chara lead me even i have some ideas in mind. Lets start with some pictures:I started with a simple sphere in dynamesh follow with a quick zremesher. I think i will…
Greetings! I'm not all that great with characters, so I force myself to do a few every now and then. Here's my current progress of my latest character, Bob The Hobo. So far he's mostly just roughed out, with the head sculpted and painted. I was going for a bit of a toonish look. I'm looking for feedback, critiques,…
Rather than make a flamberge-style blade, I thought it would be interesting to try a symmetrical serrated edge. I worked on the blade, and put some rather place-holdery hilt assembly there so I could get a sense of how it looks. I kinda dig the crossguard on this left-most sword: Might do something similar. Flanged rings,…