Thanks, guys. Added the slightly-redesigned handrail. Again, all textures (and some geometry) are placeholder. Still have to fix the uniformity of the wall panel textures and the metal part of the staircase, and replace the floor panel adjacent to the first step. Will also be adding bolts to the curving corridor support…
Pod 8 Studios provides very high quality and extremely cost effective Virtual Reality and Game asset solutions. We are based in India. About us: We are a bunch of passionate, creative professionals who share a love for the arts and technology. We have honed our skills working together for close to a decade at some of the…
That depends on the use of the model in the game, and if it's either for a mobile or a PC/console game. If the ship is proportionally life-sized "environment piece" where player can walk around the ship, while it sails on the ocean or something, then 15k alone may be too low. It could be even close to 100k or more, if it…
I was exceptionally fortunate to attend a school which had professors who were both excellent artists and excellent teachers. The two who were my primary instructors were both firmly grounded in realistic representational art. Abstraction in art has its value and shouldn't be rejected, but for artists wanting to work in…
It's strange. Nobody speak about that, but my first impression was "shit an alien in my kitchen!!". You know, that one he caught your head and drop some eggs in the mouth! Desgusting, isn't it? haha!! Then I took lot of pictures, and finaly it really was a beautiful specimen! I went back to the 2nd working on my 3D.... and…
Voteth was once a man, his true name lost to time. In a time long gone, he was raised as a royal bodyguard. In his youth he was assigned to protect a beautiful princess. Over time he grew to love her and she, him. Their love grew and they were happy. Time passed and the princess grew ill. Tragically, the illness overcame…
This exhibition at the Smithsonian American Art Museum explores the forty-four year evolution of video games as an artistic medium. Finally! It's about time the awesomeness that is video game art got some mainstream recognition. The curator, Chris Melissinos, has pulled together an exhibition that features "some of the…
Hi everyone, I´ve been lurking on Polycount for a while and after getting sufficient practise modeling and some experience with the UDK I think I´ve worked up the confidence to do my first portfolio scene. I´ve photocopied unused concept art for Mass Effect 1 from the artbook. Also made a mockup scene to test out the…
So I am going to share my inspirations/styles a bit more now. The main style reference is this wonderful image by Toni Bratincevic: I am not going to go full steam punk style, but I like the level of grime and the fact that every shape and material has interest- rather than just doing really clean shapes and styles. I…
Is the wood floor constructed correctly? All the panels line up perfectly. Seem like it would fall apart. Do you have reference for this? Is what I typically think for the pattern of wood floors. Currently there is nothing for a sense of scale. I can't see a beer mug, chair, table, etc and figure out how big a character…