Description TriCAT is a market leader in virtual 3D learning and working environments, virtual classrooms and academy. We set the standard for technological developments and are constantly working on innovative solutions to make learning and cooperation economical and sustainable. We are now seeking a talented,…
Thanks, Eric Chadwick, for the rapid reaction! I believe it's a simple shader, but I don't know enough about shaders in Unity, so I played "Spiro Trilogy" and saw that they have quite simple clouds in their game. So I just painted a few clouds and assign it to cylinder and got something like that:
The INT Project is seeking a talented UNITY Developer and or programmer to join our team. You must be familiar with C+ programming. We are not looking for any other roles beyond a Unity Developer. We are a small group of hobbyists and developers who have been working on a Sci-Fi game for several years. Much of the other…
Hi everyone! My name is Oleg, and I’m a Concept Artist. Over the past 5 years in the game industry, I’ve specialized in bringing assets to life-from initial sketches to game-ready concepts. My expertise includes: * Weapon skin design and customization. * In-game cosmetics and vanity items. * 2D icons and achievement art.…
Hello, fellow Polycounters! until now I was usually able to fix my 3D issues by myself, but on this one, I did not found a satisfying solution. Warning: It's going to be a long post. To give you a little background: I am a student & environment artist and currently working on an environment for a VR game in Unity. My…
hello vrchat gigs image (3)1280×720 233 KB I create high quality, optimized VRChat avatars for both PCVR and Quest. From concept to final Unity setup, I focus on performance, clean topology, and detailed texturing so your avatar looks great and runs smoothly in game. Services include: • Custom 3D modeling • Texturing &…
I follow the official tutorial to make my textures compatible with Unity, but unfortunately this strange tiling appears on my normal map. It is only visible when the material is shiny. What could be causing this? That flat surface is only made out of 2 triangles. Normal map itself when looking at it in photoshop is clear,…
This is a past practice project which I based on 1950's underground open mic scene, that I am now revisiting. I figured this would be a nice look for my portfolio. My goals with this project were to create a small scene that focuses more on the texturing/lighting side of the art spectrum, but still have some interesting…
Project name:The Standing Description: After a deadly virus plunges the world into chaos killing 85% of the human population there are now what they call “zones” these zones are watched very closely by the surviving government, people are checked every day for the virus, even if you touch the spit or any human waste or…