http://www.zbrushcentral.com/showthread.php?t=152654 Looks pretty neat so far. From what I can see looks like it has voxels in it now, as well as proper mesh slicing, and some weird ZSketch thing? Edit: They are also giving out free exhibits-only passes for Siggraph if you're looking for one
I am having an issue with the latest version of ZBrush. Whenever I load in my mesh it is showing up pretty much as a silhouette. This happened when I was using spotlight. The turn in for my uni. assignment is monday evening, and I still have a lot of work to do. Here is an image of what it looks like, I need a quick fix…
Hey everyone, Not sure if I am doing something wrong, but... what happened to the Noise feature in R2? ZBrush 4 lets you preview surface noise in real time, and now in the updated version there's a small window preview instead? You can't see jack in that preview window so I have to apply the noise every time to see the…
Windows 8.1 64bit Adobe Photoshop CC Version: 14.2 Quixel SUITE 1.8 Was able to activate the licence for both NDO and DDO without a hitch, but having issues getting DDO to execute. Executing from the SUITE.exe fails silently, executing with DDO.exe throws an error saying DDO has stopped working. What to do to DDO? .NET…
I have a Titan X, the latest windows update (1809), the latest drivers (430.39), and added -dx12 to the end of the 4.22 shortcut path after the quotation marks in the windows properties menu. I also set the SkinCache and raytracing variables to 1 in the Console Variables "ini" file. Still no dice. I also tried the Justice…
Boanerges is seeking talented concept artists to join our team working on several new PC/Xbox360 projects using next-generation technology. We are looking for artists who can bring textual descriptions to life with imagination and flare, giving the rest of our team a solid foundation for creating Cinematically Realistic…
Game Res Katana Hi everyone! First post here on Polycount, I've been working on this katana for about a week or so now, was hoping to get some crits and advice on how I can improve it. Wasn't sure if it was interesting enough to post but here goes. The final model is 437 tris overall, I'm not sure if that's a bit low for…
Hi, I'm having some trouble transferring paint layers in Mari that I've spent all day trying to figure out. I painted a diffuse/spec/disp on my original character mesh a while back. However I've since retopo'd, rescaled (to human size from zbrush's tiny mm size), given new uv's and removed the legs of the character.…