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Ray Tracing Not Working with Titan X?

I have a Titan X, the latest windows update (1809), the latest drivers (430.39), and added -dx12 to the end of the 4.22 shortcut path after the quotation marks in the windows properties menu. I also set the SkinCache and raytracing variables to 1 in the Console Variables "ini" file. Still no dice. I also tried the Justice tech demo and the raytracing option is greyed out. Whenever Ray Tracing is activated in Unreal, an error comes up saying that the CVar r.Raytracing is not found or is set to read only. Any help would be appreciated!

Link to how to set up Console Variables:
https://devblogs.nvidia.com/introduction-ray-tracing-unreal-engine-422/

Link to Unreal Engine PDF for Ray Tracing:
https://forums.unrealengine.com/development-discussion/architectural-and-design-visualization/1590262-ray-tracing-overview-unreal-engine-4-22-preview

Justice Tech Demo
https://www.techpowerup.com/download/justice-geforce-rtx-raytracing-tech-demo/

Read Only Error Code



Image after trying to use the Star Wars Reflection Demo:



Demo Located Here: https://www.techpowerup.com/download/nvidia-star-wars-rtx-raytracing-tech-demo/

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